International Workshop on Human Tracking and Behaviour Analysis
Video processing to analyse human gesture is a hot and promising topic since it was adopted in many various applications like video surveillance, medical monitoring, virtual reality, interaction with machines, etc. The human class is a core concern of research and industry because it points the way towards artificial intelligence. How can a computer do the same interpretation of a scene that a human can do? The possibilities are endless but are reliant on the effectiveness of primal processes: analysing and recognizing human gestures and behaviours.
This workshop aims to investigate the various meanings, media (2D or 3D captors) and constraints (real-time) that leads to answer to the three mean steps of this problematic: tracking, description and learning. The processes have to be adapted to the particularly complex class of the human. The way to follow the movement, describe gesture and recognize behaviours at different level (full body, legs, hand, etc.) will be brought.
Topics for the workshop include, but are not limited to:
- Human position tracking
- Human pose tracking
- Video surveillance
- Medical applications
- Buying acts recognition
- 2D and 3D motion analysis
- Gait recognition
- Action classification / learning
- Video games interfacing
- Soft computing approaches for embedded multimedia system
- Real-time processing
- Avatar animation
- Gesture integration in a virtual reality environment
- Depth video analysing
- Hand tracking
- People detection
- Emotion recognition
Cyrille Migniot, Le2i, Université de Bourgogne, France
Fakhreddine Ababsa, IBISC, Université d’Evry Val d’Essonne, France.